0:00trapper emerging
The scene opens with a medium shot of a stylized figurine, resembling 'The Trapper' from Dead By Daylight, initially crouched and half-submerged in a pool of dark, glossy goo. The setting is a dimly lit, industrial-style hallway with a concrete floor and a ceiling grid featuring a single, rectangular fluorescent light panel directly above. The walls are dark and featureless. The primary light source is overhead, casting soft, cool blue-grey illumination on the figurine and floor, while the background recedes into deep shadow. As the camera very slowly pushes in, the figurine gradually rises, shedding the goo, and stands upright, ultimately pointing its right arm towards the camera. The color palette is dominated by dark greys, blues, and blacks, with the light grey of the figurine providing contrast. The mood is eerie and mysterious.
0:03decaying hand closeup
This is an extreme close-up of a hand with decaying, bony fingers, illuminated by a harsh, warm, orange-yellow light that creates deep, dramatic shadows. The background is completely black, rendering any environment details indistinguishable. The hand is angled downwards and slightly to the right, with the focus sharply on the textured, bone-like knuckles and elongated fingers. The lighting emphasizes the grotesque details, highlighting the skeletal structure and adding to a sense of horror or decay. The color palette is stark, predominantly black and dark brown/orange with bright yellow highlights, evoking a grim and eerie atmosphere.
0:04plague figurine emerging
The scene features a medium close-up of a stylized figurine resembling 'The Plague' from Dead By Daylight. It slowly rises from a crouched position, its torso and head becoming more prominent. The figurine has a skeletal, grey face with glowing yellow eyes and thick, gooey yellow-orange drool oozing from its mouth, highlighting sharp teeth. It wears a dark, tattered hooded cloak. The background is completely black, creating a sense of isolation and focus on the character. A subtle, directional spotlight from above-right illuminates the figurine, casting shadows that emphasize its eerie features. The predominant colors are dark greys, black, and vivid glowing yellow/orange for the eyes and drool, enhancing the spooky and grotesque mood.
0:07feng min figurine walking
The scene begins with a blurry, rapid camera movement suggesting a character moving quickly, then settles into a medium shot of a stylized figurine, representing 'Feng Min' from Dead By Daylight. She is initially seen from behind, walking from left to right across a dimly lit, grey concrete floor in an industrial-style corridor, similar to the first scene. The corridor is dark with sparse, distant ceiling lights. She wears a black fedora and has vibrant red, curly hair. As she reaches the right side of the frame, she turns 90 degrees to her left, facing the camera, and then looks down at a small book she is holding, appearing to read intently. The lighting is subtle and cool, with soft overhead illumination on the floor, while the walls recede into shadow. The color palette includes dark greys, black, and the striking red of her hair, creating a cool and somewhat mysterious atmosphere.
0:10springtrap figurine lunge
The scene opens with a low-angle close-up on the stylized, heavy feet of a green monster figurine, presumably 'Springtrap' from Five Nights at Freddy's. The feet are chunky and mechanical, planted on a dark, slightly reflective grey floor. The lighting is very dim, with hints of blue-grey on the floor and deep shadows engulfing the rest of the figure. A rapid, upward camera pan, accompanied by motion blur, quickly transitions to a medium close-up of the monster's head and upper torso. The figure is now lunging aggressively towards the viewer, its mouth wide open in a scream, revealing sharp teeth within its mechanical jaws. The green skin is textured, and dark shadows obscure much of its form, emphasizing its menacing expression. The background remains dark and indistinct, making the monster the sole focus. The dominant colors are dark greens, greys, and black, enhancing the horror and jump-scare effect.
0:14figurine group shot
A medium wide shot showcases four stylized Youtooz figurines standing side-by-side on a distinct black and white checkered floor, resembling a chessboard. From left to right, the figurines are 'The Trapper', 'Feng Min', 'Springtrap', and 'The Nurse' (a white, bandaged character). They are positioned slightly to the left of the frame's center. The background depicts a dark, eerie forest with silhouettes of trees under a deep blue, overcast sky. The lighting is soft and even, highlighting the details of each figurine and the contrast of the checkered floor. Above the figurines, the white text 'DEAD BY DAYLIGHT x YOUTOOZ' is prominently displayed, with 'DEAD BY DAYLIGHT' at the top, a skull icon, and 'YOUTOOZ' below. At the bottom, smaller white text reads 'Five Nights at Freddy's' with its logo, and 'BEHAVIOUR' with its logo, followed by copyright information. The overall color palette is dark and cool, with the white text and checkered floor providing bright accents against the ominous forest and character designs. The mood is a blend of spooky and playful due to the stylized figures.
0:20youtooz logo
The scene is a stark black screen with the Youtooz logo prominently displayed in the center. The logo consists of two stylized white 'eyelids' or 'arches' forming a minimalistic, smiling face, positioned directly above the bold, white, sans-serif text 'YOUTOOZ.COM'. The lighting is uniform, providing strong contrast between the white elements and the deep black background. There are no other elements, graphics, or text visible. The overall aesthetic is clean, modern, and branded, serving as a clear call to action. The color palette is monochromatic, exclusively black and white.