0:00intro xbox logo
The scene opens on a completely black background, which is subtly lit to create a sense of depth and gradient. Centered in the frame is a three-dimensional, metallic gray Xbox logo. The logo, an 'X' symbol within a sphere, glows faintly with a very dark, almost imperceptible green hue emanating from within the 'X'. The overall mood is mysterious and sleek, with minimal light indicating a premium, high-tech product. The darkness surrounding the logo emphasizes its form and the subtle glow, suggesting anticipation. There are no other elements or text visible, maintaining a clean and focused presentation of the brand.
0:01man at old computer intro
The camera frames a medium shot of a young man sitting in front of an outdated computer setup in what appears to be a dimly lit, possibly retro internet cafe or basement. The background features a dark green brick wall, adorned with old, faded 'INTERNET' posters and exposed red and black wiring. The lighting is dim and warm, creating a nostalgic or somewhat grungy atmosphere. Above the man's head, the white Xbox logo with 'XBOX GAME PASS' text appears prominently against the brick wall. An 'E-M' (Everyone to Mature 17+) ESRB rating logo is visible in the bottom left corner of the frame. The color palette is dominated by dark greens, browns, and the dull gray of the old computer equipment, contrasted by the bright white overlay.
0:02inserting cd rom
This is a tight close-up shot focused on a person's hand inserting a compact disc (CD) into the CD-ROM drive of an old, beige personal computer tower. The CD-ROM drive itself is dark gray with 'NX' and 'CDS' branding visible. Below it, a floppy disk drive slot is also present. The lighting is functional but a bit dim, highlighting the mechanical action. The hand is holding the CD with the label side down, sliding it into the slot. The computer case is made of yellowish-beige plastic, typical of older hardware. The 'E-M' (Everyone to Mature 17+) ESRB rating logo remains in the bottom left corner of the frame.
0:03man reacts to cd
The camera presents a close-up profile of the same young man seen earlier. He is facing slightly to the right, looking down with a serious and concentrated expression as he waits for the CD to load. His dark, curly hair frames his face, and a subtle mustache is visible. The lighting is dim and warm, originating from the front-right, casting soft shadows on his left cheek and neck. The background is dark and out of focus, suggesting a cluttered but indistinct environment behind him. As the shot progresses, he looks up slightly, and the camera reveals a second CD being presented to him from below the frame, which he then receives. The 'E-M' (Everyone to Mature 17+) ESRB rating logo persists in the bottom left.
0:06man with headset old pc
A medium shot focuses on a young man seated at an old computer, wearing a black headset with a microphone. The setting appears to be an outdated computer lab or office with light blue walls and an old-fashioned ATM machine visible in the blurry background. The man's face is illuminated by the cool, bluish light from his monitor, while the overall room lighting is somewhat flat. He is actively typing on a beige keyboard, showing a focused expression. A white, blocky, retro-style text overlay reads 'THAT WAS THEN' with a slight glitch effect, reinforcing the historical context. The color palette is cool, with blues, grays, and beige dominating, giving a dated, technological feel. The 'E-M' (Everyone to Mature 17+) ESRB rating logo is present in the bottom left.
0:07modern gaming setup
The scene shifts to a modern gaming setup, viewed from behind a young man seated in a comfortable office chair. The room is warmly lit, likely from a desk lamp, casting soft, inviting shadows. The man is facing a large, sleek black monitor displaying a grid interface of numerous video game covers, indicating a digital game library or storefront. The background features a light-colored wall with abstract art and a vibrant red sports jersey hanging on a rack to the right, adding a personal touch. Text overlays appear sequentially: first 'NOW,', then 'NOW, GET ACCESS TO HUNDREDS OF PC GAMES.', followed by small white legal disclaimer text at the bottom: 'Rewards, benefits, and game catalog vary over time, by region, device and plan. Terms apply. Xbox.com/gamepass. Some games shown coming soon.'. The overall aesthetic is contemporary, clean, and warm, showcasing the evolution of gaming. The dominant colors are warm oranges, browns, and the cool glow from the monitor screen.
0:10game clips montage
This scene is a dynamic montage displayed on a black background. Five distinct, rectangular video clips of different video games are arranged in a grid-like pattern: one large horizontal clip at the top, two smaller square clips below it, and two more smaller clips below those. The game clips showcase varied genres, from what appears to be a futuristic combat game, a soccer match, an action-adventure with a colorful character, a grand hall reminiscent of a fantasy setting, and a dark, moody interior, plus a live-action shot of the man from the previous scene. Bright, neon green text overlays appear and animate, first reading 'THIS IS', then 'HOW', then 'WE PLAY', and finally 'NOW', filling the empty spaces between the game clips. The bottom of the screen features the white Xbox Game Pass logo. The visual style is energetic and modern, utilizing vibrant game footage and bold, contrasting text on a dark canvas.
0:12final xbox game pass logo
The scene reverts to a black background. Initially, faint, stylized outlines of the Xbox logo and the text 'XBOX' appear briefly with a subtle, shimmering green effect, as if forming from light particles. This quickly transitions into the full, solid white Xbox logo. The spherical 'X' design glows with a bright, vibrant green light from within, radiating outwards. Beneath it, the text 'XBOX GAME PASS' is displayed prominently in white, perfectly centered. The overall impression is one of finality and branding, with the green glow symbolizing energy, technology, and the Xbox identity. The lighting is focused entirely on the logo, with the surrounding background remaining pure black to maximize contrast and impact. The animation is smooth and dynamic, culminating in a clear, static brand presentation.